Esp32-RBGridUI
Library for creating UIs for the RBController app
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#include <camera.h>
Public Member Functions | |
Camera & | rotation (float rotation) |
Camera & | clip (bool clip) |
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Widget (Widget &&o) noexcept | |
const char * | widgetTypeName () const |
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Camera & | css (const std::string &key, const std::string &value) |
gridui::Camera | finish () |
Friends | |
class | gridui::_GridUi |
Additional Inherited Members | |
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typedef std::function< void(gridui::Camera &)> | callback_t |
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Widget (const char *type, WidgetState &state) | |
void | serialize (std::ostream &ss) |
rbjson::Object & | extra () |
rbjson::Object & | style () |
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void | addCallback (const std::string &name, const callback_t &cb) |
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WidgetState & | m_state |
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inline |
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friend |